Handicap allocation in GC doubles


The player with the lowest handicap on Side A is paired with the highest handicap player on Side B and the remaining players are also paired.

The difference between the handicaps of the paired players is calculated

and then the difference is halved.

Where this calculation leaves a fraction 0.5 this is rounded to the nearest whole number.

But if there is a fraction for both players only one can round up and the pair make the choice as to who rounds up.


Team A one player 2 handicap other player 7 handicap

Team B one player 4 handicap other player 12 handicap

Team A player with 2 hcp is paired with Team B player with 12 hcp

Difference is 10 . Halved = 5 So Team B player receives 5 extra shots

Other team A player with 7 hcp against Team B 4 hcp

Difference is 3 Halved = 1.5 so this is rounded up to 2 extra shots

Taking extra Turns

Extra turns can be taken at any stage of a game following a player's turn.

If a player is thinking of taking an extra turn they should warn the opposing side. They may change their mind but if they indicate they are not taking an extra turn they may not change that decision.

Extra turns cannot be used for scoring the hoop. If when taking an extra turn the ball passes through the hoop the ball should remain where it is and the hoop does not count.

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